![cover](https://raiding.zone/docs/posts/desertofpainrelease/cover.png)
You can finally play the Desert of Pain! Thanks to @Madraox for this awesome level concept.
You can reach the new level through the Zone terminus. You can use it to farm materials and experience.
![desertOfPain](https://raiding.zone/docs/posts/desertofpainrelease/desertOfPain.png)
You have to solve four puzzles to summon the four elemental queens. After you killall of them, Solarion will spawn in the middle.
![solarion](https://raiding.zone/docs/posts/desertofpainrelease/solarion.png)
I prepared a video, so that you can catch a small glimpse at the fight.
You can now upgrade your cell.
The upgrade costs 3 Zonert material. You can get it by slaying world bosses. The new cell contains two additional compilation slots.
![newCellLayout](https://raiding.zone/docs/posts/desertofpainrelease/advancedCell.png)
Furthermore, I reworked the way compilation time is calculated. You should notice shorter times in most cases.
I could also add some bugfixes
Storm Lance - Thunder Lunge won’t drag you along the whole map.
I normalized the wrong vector and bugged the character.
Umbra Embrace won’t self-damage the buffholder.
I added a check so that you don’t hurt yourself.
Damage numbers will now properly disappear.
This is a regression bug. I thought, I fixed the code but broke it at that location.