>For some reason Travel Event buttons were off place. Fixed.
>Did the same for Hoverboard Travel Events.
> All merc functions are now in the game.
> Half of today's session was about finding a way to stop the skip button from freezing the text display if used too quickly upon the loading of a scene. I did not find a solution after experimenting with multiple things the engine doesn't have a way to prevent that apparently.
![](https://uploads.gamedev.net/blogs/monthly_2021_07/41fb8d41f37f4b96b99405898c91e4dc.Game-Test-7_18_2021-4_11_39-PM.png)
Hello