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Hello and welcome to this weeks Bi-Weekly dev diary, the short version!
Last two weeks went by along making some refinements to the story elements, such as;
- Refined some core tenets of the mythology of the game.
- Re-defined some of the core ideas of the story so that they are a better fit together.
- Re-d…
Hello and welcome to this weeks Bi-Weekly updates, the short version!
Last week went along the following topics;
- Designing new story elements (on paper)
- Further tweaks for the building system to make it a more unique experience (on paper)
- Further research on which game engine would fit the needs of the…
Hello and welcome to this weeks Bi-Weekly Dev Diary, a one-week-late edition!
Since I had some errands to handle last week, I decided to postpone the bi-weekly dev diary until this Monday. Here is what I have been doing these past 3 weeks regarding the project;
- More research on the prehistory of the …
Hello and welcome to this weeks Bi-Weekly Dev Diary! I hope you all had a pleasant holiday and a sparkling new years eve.
This week I have some general updates about game mechanics design changes and improvements, in a short version;
- Improved upon plans to make many building or crafting functions act…
Hello and welcome to this weeks Bi-Weekly Dev Diary the short version - a Day Late edition!
Simple reason for the delay is - I totally forgot. Apologies for being late.
Last weeks have went by along the following topics;
- Lore research and balancing facts with fiction.
- Story/mythology building.
- Thinking …
Hello and welcome to this weeks Bi-Weekly updates, the short version.
Last two weeks went by along the following topics;
- Coding tutorials for C# and on code efficiency.
- Various game mechanics tweaks (on paper).
- Further planning on the project funding.
You can check out every possible mid week announceme…
Hello and welcome to this weeks bi-weekly Dev Diary!
Last two weeks went by along the following topics;
- Finetuned some aspects of the unit control mechanics (on paper).
- Made diplomacy a bigger part of the game than originally intended.
- Started the ground works for Dynasty mechanics, further down the li…
Hello and welcome to this weeks Dev Diary! As you noticed, the naming scheme of the summary entries has been changed to “Bi-Weekly”, instead of “Last Week” or “Last Two Weeks” to keep the title more compact.
I also stand corrected for the misunderstanding about what “Semi-Weekly” meant, as according…
Hello and welcome to this weeks dev diary, the short version of what has been going on in the last two weeks.
- Searched for and applied to courses for establishing a business.
- Researched further how to scale up passive income earnings economically, by renting out hard-drive space (for disclosure, thus…
Hello and welcome to this weeks Dev Diary!
The last two weeks went along these lines;
- Further refinements to some of the game mechanics (on paper)
- Researched more on how to make well optimized heightmaps (on-going process)
- Pondered upon and made notes on the musical elements that would fit the intended…
Hello and welcome to this weeks dev diary!
As some of you know, I though about moving onto a semi-weekly release schedule for the dev diaries to make more time for the game development in general. After last few weeks releasing a dev diary every second week, I came to a conclusion, that until there …
Hello and welcome to this weeks Dev Diary, the short version!
Last week was a slow start after the vacation, which consisted of pondering and improving upon the following game mechanics;
- Resource gathering and logistics - trying to find a balance with natural but enticing experience with resource gat…
Hello and welcome to this weeks Dev Diary, the vacation greetings part 2!
Last week there was no dev diary, as I had nothing new to report regarding the project. This week is quite much the same, but I do have something to announce today;
During last week, I broke my break time a bit and pondered the…
Hello and welcome to this weeks dev diary, the vacation announcement!
last week was uneventful, as I decided to have a little break from everything for a while. It seem to have been the right choice, to make, as I have been feeling really anxious for a while now due to several personal matters, rega…
Hello and welcome to this weeks dev diary, the short version!
Last week went by along the following topics;
- Refining some business and merchandise ideas (on paper).
- Some updates and refinements to the story (on paper).
- Further refinement to the leveling mechanics (on paper).
You can check out every poss…
Hello and welcome to this weeks Dev Diary, the short version!
Last week went by along the following topics;
- Wrote some initial logistical theory of how it might be possible to make automatically generated quests, that feel like well thought out, hand made quests.
- Further refinements to some of the sto…
Hello and welcome to this weeks dev diary, the short version!
Last week went by along the following lines;
- Improved upon the previous story concepts (on paper).
- Made several notes on narrative options for the story progression (on paper).
- Thought out some tweaks for the leveling system (on paper).
You c…
Hello and welcome to this weeks dev diary!
Last week went in a more focused manner on tutorials about game development and game design along following topics;
- Tutorial on how to make a simple RPG on Unity, courtesy of Brackeys (on YouTube).
- Gathered some information about Branchless Programming, which…
Hello and welcome to this weeks dev diary, the short version!
Last week went by along the following topics;
- Shuffling around with the website color themes - still not sure what I like the best, but for the final First version (V1.0) the theme will be dark.
- Tried out some ideas with the website's Tab d…
Hello and welcome to this weeks Dev Diary, the short version!
Last week went by along the following topics regarding the RTS game though I'm not completely sure if it ends up becoming an RPG game with RTS and City-Builder elements, rather than a RTS game with City-Builder and RPG elements, like was …
Hi and welcome to this weeks dev diary, the short version!
Last week went by along the following topics;
- More CSC tutorials and some practice on making submittable forms.
- Researched some resource management and logistics ideas for the RTS titles - Most likely one of, if not THE most significant game m…
Hi, and welcome to this weeks Dev Diary, the short version!
Last week went along the following topics;
- Character interaction logistics - how to make interactions as simple as possible, while retaining the immersion. (on paper). Some case studying was made from Kingdom Come: Deliverance, how to do and…
Hello and welcome to this weeks Dev Diary!
Last week went by along the following topics;
- Having considerations (on paper) on how to logically implement the wanted properties to the game mechanisms (e.g. how to simulate IRL event in the most simplistic, yet immersive way).
- Planned further for a possibl…
Hello and welcome to this weeks Dev Diary, the short version!
Last week went by mostly with being with my wife during her vacation, which we both needed apparently much more than we thought. Still, I took some time to advance the RTS project on paper at least, by;
- (On paper) Figuring out some of the …
Hello and welcome to this weeks Dev Diary!
Last week went by along the following topics;
- Gathering and brainstorming more ideas for the website and the game in general.
- Tutorials, tutorials, tutorials and a little more tutorials on 3D modeling and webdesign.
- Figuring out several fund raising possibilit…
Hello and welcome to this weeks Dev Diary, the short version!
Last week went by with the following topics;
- Much, much more tutorial watching on CSS tricks - as mentioned earlier, trying to avoid using Java Script, in fears of compromising SEO optimizations by accident. This is why I have decided to l…
Hello and welcome to this weeks dev diary, the short version!
The last week went along these topics;
- Explored using animated SVG on the loading page, trying to recreate some functionality of JS effects, like using SVG to fake the page fading in upon loading.
- Tried several ways to using the CSS checkbo…
Hello and welcome to this weeks Dev Diary, the short version and a tad more info about SEO concerns that I found out.
Last week went along with the following topics;
- Searching for the best way to use CSS for Tabs and Loader screen, instead of Javascript. Search is still ongoing, but one of the most p…
Hello and welcome to this weeks Dev Diary!
Still only minor news for the past week, which went along these topics;
- Much, much more CSS tutorials, in written format. (Example)
- Uploaded the first development phase of the project website (still early prototype, which will not remain as plain as it curren…