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Unlike most (if not all) other MMORTS games, Darklin Wars is not pay to win. We are building a game that is purely subscriber based and delivers a game play experience where the best players, who are able to build relationships, master the strategic elements, and play smarter will win out.
The demo shows:
1 - Basic item enchanting
2 - A sample Kingdom view with castles and monsters
3 - A sample scout popup report and battle outcome
4 - Quest functionality
5 - Basic castle view and perspective
6 - Hero interface
7 - Darklin crafting interface (crafting not yet possible)
8 - Formula discovery and experimentation (27 can be discovered now)
9 - There are popups for almost everything describing features
10 - The new frozen terrain
Come talk to our Discord and join the fans community! (Also you will be able to talk to the Developer)
![](https://uploads.gamedev.net/projects/monthly_2020_02/25e30aee6687484e80fbd8b3bbf80a6f.ios-vs-android-users.jpg)
Download now to get access to the demo:
iOS - https://testflight.apple.com/join/oqZHT92i (You will need Testflight installed on your iPhone in order to access the demo. You can download Testflight here: https://apps.apple.com/us/app/testflight/id899247664)
Android - https://drive.google.com/file/d/1xqIGRil8byf68_sEpRXcUKROIeAE7YiW/view?usp=sharing
Know our team:
Matt Lobel - Project Manager
Timothy Hermawan - Unity Programmer
Cesar Santor - 3D Technical Artist
Tiziana Ruiu - Concept Artist
Mehul Vadodariya - Backend Programmer
Evelyn Fernández - Quality Assurance and Promotions
Find us:
Facebook: https://www.facebook.com/groups/darklinwars/
Instagram: https://www.instagram.com/darklinwars/
Twitter: https://twitter.com/DarklinWars
Youtube: https://www.youtube.com/channel/UCMpeJAY12Xnb9uG-9MV620g
Reddit: https://www.reddit.com/r/Darklin_Wars/
Official Web: www.darklinwars.com
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